MonMae ALPHA Update 12-6-22


- Added smartwatch which allows you to access the DokiDex, your PC, and Twitter  

- Fixed trainer sprite discrepancies (everything matches up now)

- Updated monster sprites (monster count almost doubled)

- Fixed a couple issues with Switching Monsters mid-battle

- Added "monster_enums" script to allow you to adjust your rosters internal names easier

- Updated "Create a Trainer" note to provide more insight

- Added better team/party examples to the example trainer in the overworld

- Reworked start_game to include both first time, as well as "every time" start-up actions (see debug settings function)

- Added clarification notes to the "start_game" function

- Added placeholder inventory and trainer id background artwork

- Fixed incorrect return home coordinates after a trainer battle

- Fixed weird visual issue with battle start transition

- Added instant battles by pressing B, it will be a level 1 Nekosword

- Adjusted room NPC's to contain one NPC and one Trainer

- Adjusted Trainer's team and added some helpful notes to their creation code

Files

MonMae Professional 0.5.17.yyz 23 MB
Dec 06, 2022
MonMae Update to 0.5.17.yymps 8 MB
Dec 06, 2022
How to Update MonMae.mp4 1.1 MB
Dec 06, 2022
READ ME before updating.txt 2.2 kB
Dec 06, 2022

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