Dar-mi Event + Monster Switching, New Types, OST, and MUCH MORE! - 10/13/21


  • Event - Login to receive this updates event monster!
  • ADDED - Specials replaces Burst on main battle menu. Specials includes bursting, switching to next monster (finished!), and elementals (WIP)!
  • ADDED - Completely made from scratch music system with multiple new OST's
  • ADDED - Completely remade prologue screen with a tutorial
  • ADDED - D-pad movement for controllers
  • ADDED - New type "neutral" comes along with many other type changes
  • ADDED - Multiple new monsters have been added and several sprites have also been remastered
  • ADDED - Several new trainers, spread around every route and area
  • ADDED - Sound effects for some events and replaced some older sound effects
  • ADDED - New rooms and NPC's to Blueberry Bay and some other towns
  • ADDED - Global sound volume which will allow you to finally silence sound effects along with music
  • ADDED - Simple capture and "game start animations
  • ALTER - Completely remade damage calculation and max health formulae from scratch + with edits to the healing formulae
  • ALTER - Most beginning route trainers have completely new teams and will now have teams with expanding monsters too!
  • ALTER - Balanced some trainers, all Elites, and some moves
  • ALTER - Digital type has been changed to Astral
  • ALTER - Starter monsters + 6 more monsters have new sprites
  • ALTER - NuuDex screen changed to match the updated menu palettes
  • FIXED - Smaller text and textbox in full screen mode
  • FIXED - Visual issue on health bars, now it's more precise
  • FIXED - Some resolution issues when the game restarts from death
  • FIXED - Incorrect types being displayed
  • FIXED - Inability to receive custom base achievement
  • FIXED - Hidden 4th move despite meeting level requirements
  • FIXED - Issue where pressing E would trigger a sound effect no matter what


Notes: 90% of this is already finished, patching up, finishing, and testing a few more things. Might squeeze in a couple new things as well. Types have been adjusted, there will be a type chart accessible from the Fairy in-game. Here's how many monsters we have in the types as well as the new types:

Files

monster-catcher 2.3.zip 19 MB
Oct 14, 2021

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